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  1. #471  
    Senior Member Josef Gatti's Avatar
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    Worst case scenario, can't they just use every second frame? Shouldn't that bring it to 24 frames without any need for blending etc? Can't say I agree with the picture quality being cheap though, that might be a little ridiculous. Someone correct me if I'm wrong about the whole second frame thing, makes sense to me.
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  2. #472  
    Yes, they can go back, that's the beauty of it.

    In fact, they are going to offer both flavors since a lot of venues won't be able to project at 48 fps. I just hope they do not abandon the 48 fps option.
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  3. #473  
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    Quote Originally Posted by Paul Russell View Post
    However even THX mode can't save Public Enemies :-)
    I chuckle a little when I hear people claim that Public Enemies did poorly for technical reasons related to the way it looked. IMO the look was the least of it's problems.
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  4. #474  
    Quote Originally Posted by BRANDON JAMESON View Post
    Interestingly, we are finding that most actresses look pretty darn scary in 4k and absolutely horrific in anything higher.
    Sounds like some more digital cosmetic work for guys at Lola VFX
    Last time I checked they've done pretty good job at removing skin defects and de-aging. If they are able to do that with Sir Ian, all the younger ladies (and gentlemen) are completely fine. I bet they use this tech on The Hobbit to slightly de-age Galadriel, Gandalf, Legolas and maybe even older (Ian Holm's) Bilbo to match the look of trilogy. This is prequel to LOTR after all. I'd like to watch bigger movies in all of 4K glory, but if it's required to apply some "healing brush" over actors faces, I'm ok with that.
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  5. #475  
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    Neil Peart wrote my response to this thread back in 1997


    "Grand Designs"


    A to B
    Different degrees...

    So much style without substance
    So much stuff without style
    It's hard to recognize the real thing
    It comes along once in a while
    Like a rare and precious metal beneath a ton of rock
    It takes some time and trouble to separate from the stock
    You sometimes have to listen to a lot of useless talk

    Shapes and forms against the norm
    Against the run of the mill
    Swimming against the stream
    Life in two dimensions is a mass production scheme

    So much poison in power, the principles get left out
    So much mind on the matter, the spirit gets forgotten about
    Like a righteous inspiration overlooked in haste
    Like a teardrop in the ocean, a diamond in the waste
    Some world-views are spacious
    And some are merely spaced

    Against the run of the mill
    Static as it seems
    We break the surface tension with our wild kinetic dreams
    Curves and lines
    Of Grand Designs
    Last edited by Scott Crawley; 04-26-2012 at 05:33 AM. Reason: Last line added
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  6. #476  
    Quote Originally Posted by Scott Crawley View Post
    I chuckle a little when I hear people claim that Public Enemies did poorly for technical reasons related to the way it looked. IMO the look was the least of it's problems.
    It is actually Michael Mann's second most successful film in terms of box office. http://boxofficemojo.com/people/char...ichaelmann.htm
    Steve Gray
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  7. #477  
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    Quote Originally Posted by Steve G View Post
    It is actually Michael Mann's second most successful film in terms of box office. http://boxofficemojo.com/people/char...ichaelmann.htm
    Thanks for the facts. If that is the primary metric that concerns you then I can accept it as a correction. I don't know how best to rephrase and still be delicate. People are just saying it sucked, I guess.

    I didn't care much for it. I thought they took an inherently exciting subject and made it fairly bland and boring. That is my memory of it anyway.
    Last edited by Scott Crawley; 04-26-2012 at 05:08 AM.
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  8. #478  
    Quote Originally Posted by dalen johnson View Post
    a move toward voice acting only
    They have used technology called "Performance Capture" (or motion capture) on Avatar. It's not just voice acting, it's a facial + complete body acting. They'd just stay in a booths if the blue creatures weren't supposed to be actor-animated in realtime.
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  9. #479  
    Senior Member Benni Diez's Avatar
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    My guess for the near future:

    2d @ 24 fps exhibition for movies shot for 2d and limited 2d releases of 3d movies

    3d @ 48 fps exhibition for 3d movies

    Why is this good? 3d will grow up and be used for its benefit. Movies shot for 3d will ultimately develop their own visual and narrative language. Admittedly The Hobbit isn't the best choice of source material to introduce such a thing regarding its classic flavor.
    2d will be 2d again, 3d will hopefully move away from being cheaply upconverted as a cash grab.

    In the end there will always be the 24 fps option. Downconverting and even adding decent motion blur for a 24/180 look is no big deal.

    Do I want to see the much awaited extension of the LOTR saga in 48 fps? Probably not, but who knows, I'll give both versions a shot.
    Do I want to see visionary filmmakers explore new technology and extend the possibilities of visual storytelling? Fuck yeah!
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  10. #480  
    Senior Member Andrew Walker's Avatar
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    I've seen a lot of tests over at Warner Bros. in the last 8 months or so showing 48fps 3D. I've never liked it as it looks like video and the action seems way too fast and almost sped up. The good thing is that I've seen the footage in 2D and 3D converted from 48fps to 24fps and it looks like it was shot at 24fps. What I've seen of the Hobbit it looks amazing...the 24fps version that is.
    Check out my new timelapse reel "Illuminate the Heavens" http://vimeo.com/33181548

    Custom Timelapse Shots using Epic and the 5D3
    http://599productions.com
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