
Originally Posted by
Jeremy Newmark
That's because the "2k QT-wrapped REDCODE-files" are actually the full 4k R3D files in a QT wrapper. The wrapper tells FCP to read them as 2k, since FCP doesn't do 4k, but all the 4k info is there. Which is why color is able to see all the info and render out 4k files. Take a look at the size of one of the QT wrapped files and look at it's corresponding original R3D file on your other drive and you will see that the file sizes are the same. When you log and transfer the R3D's into FCP, the full R3D files are simply being copied with a QT wrapper applied to them.