Thread: REDAlert Manual?

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  1. #1 REDAlert Manual? 
    Senior Member Antonio Forjaz's Avatar
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    Anyone can explain how to use Qmaster in REDAlert?
    Well, I see no one has answered this. Here is another question. Can I use Qmaster in REDAlert like I use Qmaster in Compressor, just to help speed up the Renders? I have 2 MacPros connected via ethernet, and I have Qmaster working fine for Compressor, it really speeds up the process, so what I would like is if I could speed up REDAlert's Render using the power of both machines. Simple 1 shot, no batches. Any idea? Can this even be done? Could it be done in a future version on REDAlert? It would just be great to have the power of more processor, the time it would save....
    Last edited by Antonio Forjaz; 10-25-2009 at 11:31 PM. Reason: no one was answering my original question....
    Antonio "Pipas" Forjaz from Maputo, Mozambique
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  2. #2  
    Junior Member Nate Orloff's Avatar
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    I'd really like to know the answer to this question. I work at a production company with Xserves and many 8 core Mac Pros that Qmaster uses quite nicely when compressing. REDAlert's Qmaster section on the render window is teasing me with the possibility of using distributed processing but I can't get it to work.
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  3. #3  
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    Look at the command line options for redline. This is how we batch process stuff here. There are a number of useful options and you can make a quick and dirty UI for it really easily or just a quick xml batch list you pass to whatever render queue you happen to use.

    Disclaimer: We're not using Queuemaster, we use another queue made by Pixar, but there should not be too much difference in theory.

    FYI -

    usage: REDline v20.1.8

    File Settings:
    -i <filename> : input file (required)
    -o <filename> : output basename
    --outDir <path> : output directory path
    --makeSubDir : Make a subdirectory for each output

    Format Settings:
    -w or --format <int> : output formats, DPX=0, Tiff=1, QT wrappers=10, QT transcode=11[default = DPX]
    -R or --res <int> : Render resolution: full=1, half high=2, half normal=3, qtr/fast=4, eighth=8 [default = 1]

    Frame Settings:
    -s or --start <int> : start frame
    -e or --end <int> : end frame
    -S or --startTC <timecode> : start TC as "00:01:00:00"
    -E or --endTC <timecode> : end TC "00:01:00:00"
    --useEC : use EdgeCode instead of TimeOfDay/EXT TC
    -V or --renum <int> : new start frame number or -1 for timecode as frame count from 00:00:00:00
    i.e. 00:00:02:00 = frame 48 @ 24fps

    ...

    Metadata Settings:
    --useMeta : Use look metadata in R3D as defaults (overridden for each value explicitly set)
    --loadRSX <filename> : Use look metadata in RedAlert RSX file.
    --useRSX <int> : Use RSX for defaults: 1=color+in/out, 2=color only (overridden for each
    value explicitly set. If both useMeta and useRSX are selected,
    RSX takes priority. In/out doesn't impact QT wrappers)
    --printMeta : Print out metadata settings, 0=header, 1=normal, 2=csv, 3=header+csv
    --ALE <filename> : Write ALE to filename with rendering (feature under development)
    --ALEonly <filename> : Write ALE to filename without rendering (feature under development)
    --reelID <int> : 0=full name, 1=FCP 8 Character

    Quicktime Wrapper Settings:
    --QTsize <int> : QT wrappers to output: 0=all, 1=F/Full, 2=H/Half, 4=M/Qtr, 8=P/Eighth [default = 0]
    --QTnoExt : single QT wrapper without extension
    --AvidAudio : Make Avid compatible audio tracks in the QT wrappers

    Quicktime Transcode Settings:
    --noClobber : Do not clobber an existing QT file. Add an _Sxxx for each new file.[default = clobber]
    --QTcodec <int> : QT codec to output [default = ProRes HQ]
    0=Apple ProRes 422 HQ
    1=Apple ProRes SQ
    2=H264
    3=MJpegA
    4=MJpegB
    5=ComponentVideo
    6=H263
    7=RawCodec
    8=Pixlet
    9=DVCPROHD720P
    10=JPEG
    11=Animation/RLE
    12=Uncompressed 4:2:2 8bit
    13=Uncompressed 4:2:2 10bit
    15=Black Magic RGB 10bit
    17=AJA Kona 10bit Log RGB
    18=AJA Kona 10-bit RGB
    20=AVID 1080P DNxHD 36 8-bit (23.98, 24, 25)
    21=AVID 1080P DNxHD 115/120 8-bit (23.98, 24, 25)
    22=AVID 1080P DNxHD 175/185 8-bit (23.98, 24, 25)
    23=AVID 1080P DNxHD 175/185 10-bit(23.98, 24, 25)
    24=AVID 720P DNxHD 60/75 8-bit (23.98, 25, 29.97)
    25=AVID 720P DNxHD 90/110 8-bit (23.98, 29.97)
    26=AVID 720P DNxHD 90/110 10-bit (23.98, 29.97)
    27=AVID 720P DNxHD 120/145 8-bit (50, 59.94)
    28=AVID 720P DNxHD 185/220 8-bit (50, 59.94)
    29=AVID 720P DNxHD 185/220 10-bit(50, 59.94)
    30=Apple ProRes 4444
    31=Apple ProRes 422 LT
    32=Apple ProRes 422 Proxy

    --burnIn : Turn on burn in.
    --burnFrames : Do burn in on: 0=all frames, 1=first, 2=first+last, 3=last [default = all]
    --burnFont <int> : LetterGothic=5, Monaco=2, Courier=3, LucidaType=4, AndaleMono=5 ,OCRA=6, OratorStd=7 [default = 1]
    --burnSz <float> : Height of text in percent of output height [default = 20]
    --burnBase <float> : Burn in Y location in percent of height [default = 20]
    --burnLL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
    --burnLR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
    --burnUL <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
    --burnUR <int> : 1=Reel/Filename, 2=Frames, 3=Frames in Edit, 4=Frames in Src, 5=EdgeCode, 6=EXT/TOD TC
    --burnTxtR <float> : Text red channel (0-1.0)
    --burnTxtG <float> : Text green channel (0-1.0)
    --burnTxtB <float> : Text blue channel (0-1.0)
    --burnTxtA <float> : Text alpha channel (0-1.0)
    --burnBgR <float> : Background red channel (0-1.0)
    --burnBgG <float> : Background green channel (0-1.0)
    --burnBgB <float> : Background blue channel (0-1.0)
    --burnBgA <float> : Background alpha channel (0-1.0)

    Color/Gamma Space Settings:
    -G or --gammaCurve <int> : gamma curve: lin=-1, rec709=1, sRGB=2, REDlog=3,
    PDLog985=4, PDLog685=5, PDLogCustom=6, REDspace=14 [default = 14]
    -v or --gammaCustom <float> : custom gamma value [default off]
    -c or --colorSpace <int> : color space: REDspace=11, CameraRGB=12, rec709=13, [default = 11]
    -d or --detail <int> : detail: leadingLady = 1, medium = 4, high = 8 [default = 8]
    -D or --OLPF compensation <int> :post sharpen low = 1, med = 50, high = 100 [default OFF]
    --NR <int> : Noise reduction off=0, very mild = 1000, milder = 500, mild = 250 medium = 100, strong = 50, max = 10 [default mild]
    -n or --noMatrix : no Matrix [default ON]

    Color Settings:
    -I or --iso <int> : ISO [default = 320, range = 100 to 2000]
    -k or --kelvin <int> : kelvin [default = 5600, range = 1700 to 50000]
    -t or --tint <float> : tint [default = 0.0, range = -100 to 100]
    -x or --exposure <float> : exposure [default = 0.0, range = -12 to 12]
    -T or --saturation <float> : saturation [default = 1.0, range = 0.0 to 2.0]
    -C or --contrast <float> : contrast [default = 0.0, range = -1.0 to 1.0]
    -B or --brightness <float> : brightness [default = 0.0, range = -10 to 50]
    -r or --redGain <float> : red gain [default = 1.0, range = 0.0 to 4.0]
    -g or --greenGain <float> : green gain [default = 1.0, range = 0.0 to 4.0]
    -b or --blueGain <float> : blue gain [default = 1.0, range = 0.0 to 4.0]
    -X or --drx <float> : DRX: Dynamic Range Extender [default = .5, range = 0.0 to 1.0]

    Print Density Settings:
    --pdBlack <int> : Black point [default = 95, range = 0-511]
    --pdWhite <int> : 90White point [default = 685, range = 512-1023]
    --pdGamma <float> : Gamma [default = .6, range = 0.0 to 2.2]

    Misc Settings:
    -p or --procs <int> : processors

    ...
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