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  #1 Vegas 
    props to the Vegas team for creating stellar R3D support in Vegas 9... i encourage you all to check it out.
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  2. #2  
    Senior Member Roberto Lequeux's Avatar
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    U rock Jarred!
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  3. #3  
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    Quote Originally Posted by Jarred Land View Post
    props to the Vegas team for creating stellar R3D support in Vegas 9... i encourage you all to check it out.
    Thanks for adding a Vegas spot in the RedUSER forums for our favorite NLE, Jarred. Props back at you!
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  4. #4  
    We love Vegas!
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  5. #5  
    I do like V9 a lot. Much smoother and bug free than previous one was...
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    Senior Member Brian Kaz's Avatar
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    I just can't get over the fact that I'm editing, coloring & exporting my Red footage how I want to - without jumping through a dozen hoops to get there. It's been a LOOOONG time coming.

    64bit has been rock solid. And in 32bit, using the Magic Bullet looks editor along with all the other CC tools is producing unbelievable results.
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  7. #7  
    LOVE the editing ability of this trial version of Vegas 9.0, with the RED footage (just got done directing a couple of projects the past two weekends, and was asked to see if I could edit the footage - coincidentally about the day Sony released Vegas 9!)....

    However, I can't render it to save my life now. Keeps saying nearly half way through a render (I've tried WMV, AVI, MOV) that system resources are unavailable, and that my memory is too low. When I go to begin rendering, it's using about 2GB of memory, with each of the cores (quad core processor) averaging around 25% usage .... I come back, and I see this error message, with the GB now reading at 6.2 usage, which is nuts!

    I'm running a quad core Q6600 @ 2.4Ghz, with 4GB of ram, even though Windows XP 32bit only recognizes 3GB worth.

    Not sure what to do from this point ... looks like my hands are locked, and not sure I want to purchase the software just yet, if I'm having problems with the demo on render.
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  8. #8  
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    Quote Originally Posted by Norm Sanders View Post
    LOVE the editing ability of this trial version of Vegas 9.0, with the RED footage (just got done directing a couple of projects the past two weekends, and was asked to see if I could edit the footage - coincidentally about the day Sony released Vegas 9!)....

    However, I can't render it to save my life now. Keeps saying nearly half way through a render (I've tried WMV, AVI, MOV) that system resources are unavailable, and that my memory is too low. When I go to begin rendering, it's using about 2GB of memory, with each of the cores (quad core processor) averaging around 25% usage .... I come back, and I see this error message, with the GB now reading at 6.2 usage, which is nuts!

    I'm running a quad core Q6600 @ 2.4Ghz, with 4GB of ram, even though Windows XP 32bit only recognizes 3GB worth.

    Not sure what to do from this point ... looks like my hands are locked, and not sure I want to purchase the software just yet, if I'm having problems with the demo on render.
    Norm: I actually ran into a similar problem on the film I just completed. I kept trying to render out each reel of the film to .dpx and right around the 8000 frame mark, I would get the same memory error. Frustrating to say the least as it would take about 8-10 hours before the system would choke.

    Nonetheless, the work around I ended up doing was to limit my renders to 7500 frame "chunks" and then doing a bulk file rename to get a contiguous frame sequence. A bit annoying, but considering I still managed to deliver all five reels to Efilm without a hitch essentially cost free, it's pretty cool.
    "Sometimes you just have to say 'F**k it' and eat yourself some motherf**kin' candy" - The Rooster

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  9. #9  
    Vegas works ok for me on a lowly Core2 Duo system. I don't fully understand all the ins and outs of the R3D decoding, but it works with no "show-stopping" problems thus far. Note: if you are trying to use Vegas, by all means stop over at the Sony Vegas forums also, there's a lot more Vegas info there than there is here.
    http://www.sonycreativesoftware.com/....asp?ForumID=4
    -John Beale
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  10. #10  
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    i dont have Red, and never will, but just for kicks i downloaded some r3d file, set the project to 4K and dropped the footage on Vegas9 timeline I have 3 y/o HP laptop, underpowered and all, but the 4K footage played well up to the good/auto setting. Even after applying some curve, saturation and contrast i didnt notice any degradation in playback speed/quality. Then i applied Defocus and Glint and that of course did it. But these FX are heavy hitters, in the MB movie looks league. So yeah, Vegas didnt do well here on the playback, as expected thou. I ended up rendering these few sec out as mov file and WMV, all as 1080 24p and it also went well.
    So basically if you dont use FX that seriously move pixels around then your playback is smooth.
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