I simply would not have paid for all the days of hire. The guys that traditionally hire to me would have (without asking) knocked down the hire charges..
I'm 'praying' that Epic will solve these problems...
Michael (bleeding on the edge) Lindsay
PS David.. have you seen my email? I was sure we should have been able to get to 60fps at 3k (16:9) with Ram.. So you can add that to the list of beta testing failures..
Please do not think that threads like this go unnoticed. Any and all valid feedback is compiled and presenting to our sustaining engineering support team. I know for people experiencing issues (whatever their cause may be), they are very frustrating. Fortunately, with thousands of cameras in the field, only a very small percentage ever report an issue. So, if you are one of the few that has something come up, please do utilize our tech support team - www.red.com/support . If we don't know about it directly, we can't help you.
Not to be harsh, but if your camera is broken, get it fixed.
If you don't know how to operate it, learn.
There are a couple of very minor issues with my camera; sometimes I have to hit the power button twice. That takes an extra five seconds; not something to run around crying that the sky is falling.
My biggest gripe is that playback sometimes fails. This is inconvenient, but so easily worked around by simply clicking back a couple of takes and going forward again. Would I like Red to address this in a future build? Of course, but it too is very, very minor.
Good shooting and best regards,
Am I the only one who noticed the obvious...???
What the .... were you doing on the set of Hollyoaks??? But seriously I'm about 20 miles away if you get into serious bother.
Playback has been troublesome, I'll admit that. But learning to deal with these issues is no where near a concern, all issues are avoidable.
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