ADOBE PREMIERE CS4
FINAL CUT PRO 6
I had not cut anything in Premiere for nearly 10 years -- since v5.5 or something like that. I gave Premiere a test run last month, which was somewhat of a failure, but I learned a lot. I'm doing most of my RED post work now with Adobe CS4 though...
I now prefer using Premiere over FCP. While the UI has some slight differences and a few edit controls are a bit different, I think I like it better overall and the performance is nice and snappy most of the time. The direct integration is a lot nicer than the R3D Log and Transfer in FCP and I don't much care for all the restrictions on resolutions imposed by FCP flaws and limitations.
The big thing with the CS4 RED workflow is getting all the little bugs, quirks and limitations mapped out. Adobe Media Encoder is very unstable, so we render everything out through AfterEffects. However, not all Premiere elements can be linked over just yet, so a few work-arounds are necessary. The RED Adobe plug-in has some bugs related to OLPF compensation and how some settings for it can cause black output at full debayer resolutions.
Anyway, I'm salivating over the next update to the Adobe RED plug-in. I'm also hoping that Adobe will soon provide us with a better color grading solution on par with Apple Color (or better). They have given us Color Finesse with AE Pro CS4 and that's a start, but that's the weakest link in the CS4 workflow right now, IMO.
Well, for what I'm getting here I think it will be soon time to get a Master Collection :)
I appreciate as always all the inputs you guys have been offering and sharing here.
I know I have lots of study to do ahed of me, well more study to do I should say, as I'm already deep in to Photoshop CS4, Bridge CS4 & LR2.
At first glance I did like the FCP6 UI better, but this is just an initial design appearance which has nothing to do with workflow or actual use of the software it self, I'm sure that both are great performers as most of you have point out, with each its positive and negatives, bugs will be worked out by each manufacturer as they always do, and this happens in just about any program, including those that have come to us from RED, off course the big difference is that RED programs are FREE :) but still they need to perform right, and the RED team has been doing a great job on the upgrades fixing bugs after bugs and offering more and more with each improved upgrade, so is the same for Apple and Adobe with each of their upgrades, but off course been that their application have a much different end they must be that much of higher results.
I'll continue to give both a chance on getting me in to it, but as of now, despite the double amount of votes going to FCP, I'm leaning towards APP4 much more.
the master collection is not really neccesary,
the production premium gives you PPro,AE, PS, onlocation,illustrator Encore,Flash,Soundbooth, media encoder....
seems like everything I need for video production.....
and it's only $1700 vs $2400
all your really lacking is dreamweaver and acrobat pro, indesign,and fireworks....which are more design and web central
I was die hard Avid editor for years, and always viewed PPro as a wedding video tool.... but when I looked into it, I found although it lacked some of the creative tools of others....the way it handles video(bit depth,size,color) was the best of any of the desktop editors
And FCP having some of the best creative tools....but the worst in terms of high end video support(again bit depth, color and gamma....size of image)
It reminds me of the Mac vs PC commercial where they show the PC as good for spreadsheets and the Mac as more fun.....
Sometimes getting the math right is important.
Yes you are correct if I was to go with the Premium package, I can upgrade from my new copy of Photoshop CS4 for $1,099 and if I went with the Master Collection I can Upgrade for $ $1,599.
HI laguun, I'm wondering when you say PPro has 16 bit rgb color precision, are you talking when rendering out of afx, as I thought ppro was 8 bit rgb?
I am using the cs4 workflow and luv it also, we were talking about the 8 bit limitation of ppro on another thread, obins thread I believe, so just wanted to clarify the above.
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