The link below is to a free tool, for windows, that I've created over the last couple of days. It doesn't use the SDK.
**** WARNING *****
- The files it makes work in Redcine, they won't work in Scratch (I believe), as frame index data is cropped from the end of the file (which Redcine doesn't need apparently, which is good :)
- Always keep original files (if important, thats just sensible)
****** WARNING OVER ***
This is an improved version, that can perform two functions:
1) It can truncate an R3D file, allowing the user to create a new R3D file containing frames 0-> to a user specified frame
2) It can rename an R3D file, externally and internally (so Redcine accepts it)
1) Making smaller secondary backups of R3Ds that contain junk footage towards the end of the file
2) The ability to send small, or even single frame R3D to people via email (about 1mb exactly), or perhaps even Red support, if a problem is evident in the first frame
At the moment renaming occurs during creation of a truncated file, though I'll add the ability to simply rename the file without a truncation tomorrow.
UPDATE: Done, renaming without any analysis first, just choose a filename and folder
Currently the R3D truncator appends the word "truncated" to the original filename, though you should manually add the extension '.r3d' after that, or after any other name you should choose.
UPDATE: No it doesn't anymore, it has the original filename (but won't let you overwrite it), so change it
Default output is into the original R3D file folder, though I'll add the ability to choose another folder soon.
It won't allow the overwriting of existing files.
R3D analysis speed should increase by order of magnitude quite soon (when I implement better file buffering)
UPDATE: It has got faster, 310x faster approximately, and thats not a typo, its implementing a buffer, doh!
I'd like some feedback on the compatibility of the produced R3Ds if possible.
Below is a link to the tool: