Thread: Panavision DXL2 3D LUT!

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  1. #1 Panavision DXL2 3D LUT! 
    Senior Member luigivaltulini's Avatar
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    today I was setting up Silverstak ...
    I noticed this .. there are Lut PANAVISON conversion included DXL2 ..

    Extract :
    https://www.dropbox.com/s/6qn96ii6hh....cube.zip?dl=0

    Thoughts on this lut?

    [IMG]Screen Shot 2019-04-22 at 19.21.46 by luigi valtulini, su Flickr[/IMG]
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  2. #2  
    Interesting Will do a difference between that and the Ipp2 luts... just to see.

    Edit, here:

    The cleaner image without the green cast is DXL the other is IPP2 No contrast softrolloff.

    Edit again the diagonal split shows the difference.

    PastedGraphic-22 by Björn Benckert, on Flickr

    PastedGraphic-25 by Björn Benckert, on Flickr

    Quite nice lut I think from just playing with it.
    Björn Benckert
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  3. #3  
    Senior Member luigivaltulini's Avatar
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    Exact..
    impressive change of green and three-dimensional Lut Light Iron.-
    Out of the box.

    left IPP2 right Light Iron Monstro.

    [IMG]Untitled-1 by luigi valtulini, su Flickr[/IMG]
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  4. #4  
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    THanks for sharing Luigi, do you know if this is a 64x64x64 LUT?
    This works the best with Monstro and not other sensors, correct?
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  5. #5  
    Quote Originally Posted by Morgan Ryan View Post
    THanks for sharing Luigi, do you know if this is a 64x64x64 LUT?
    This works the best with Monstro and not other sensors, correct?
    My pictures where dragon. Seams to do the remove green tint trick even more for dragon. Don't know what size lut it is.
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  6. #6  
    Moderator Phil Holland's Avatar
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    Though there are many other "DXL LUTs" from Panavision out there, even on a project by project basis, these I believe or the most current cubes for general release.

    The general concept of the above is the newer version of Light Iron Color, seen here as Pana.cube. This LUT will work on RED footage from all current cameras. Color-wise it works best on modern sensors from about Dragon on IMO. It was developed for Monstro, but do keep in mind that RED's internal color calibration is alarmingly close sensor to sensor and moderately OLPF to OLPF these days. So yes, you can use it on whatever you want. The the DXL in some ways still is unique in a couple directions, I don't see a major issue using this on current DSMC2 bodies.

    Typically Panavision develops a normal and film variant, which you will notice provides different tuning to saturation and even the tone curve itself, though general color is pretty close.

    As for the look, I would explore this after VFX related work such as a green screen pull as you can see what it does to a few channels. Much like my LUTs or anybody's, this is a unique though "familliar" themed matrix that pushes the fairly accurate color of the camera to a more "directed look".
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  7. #7  
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    Quote Originally Posted by Phil Holland View Post
    As for the look, I would explore this after VFX related work such as a green screen pull as you can see what it does to a few channels. Much like my LUTs or anybody's, this is a unique though "familliar" themed matrix that pushes the fairly accurate color of the camera to a more "directed look".
    It's not unusual to do two passes in color, one to optimize the green screen to give the VFX artists a chance pull a better key, and then a separate look that optimizes the foreground elements (people, cars, products, whatever). A LUT wouldn't be part of that. We'd give the VFX department both parts, and then they do the composite and give us back the elements for tweaking in final color. In some cases, they provide an external matte so that we can still color-correct the various pieces separately.

    I agree that good LUTs are necessary so the crew can look at the image on set to determine if it's going to work, and I have no problem with that.
    marc wielage, csi • colorist/post consultant • daVinci Resolve Certified Trainer
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  8. #8  
    Quote Originally Posted by luigivaltulini View Post
    hehe I searched inside the silverstak program if there is a folder containing the 3d lut cubes .. unfortunately no ..
    So the only option was to disable all cdl menus and apply this look to a movie and only then can I export a 3D Lut 33x33.
    Aha.
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  9. #9  
    luigi do you have the film cube as well. This seams to be the plain one only.
    Björn Benckert
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  10. #10  
    Senior Member luigivaltulini's Avatar
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    Quote Originally Posted by Björn Benckert View Post
    luigi do you have the film cube as well. This seams to be the plain one only.

    hehe I searched inside the silverstak program if there is a folder containing the 3d lut cubes .. unfortunately no ..
    So the only option was to disable all cdl menus and apply this look to a movie and only then can I export a 3D Lut 33x33.
    Grading Suite Davinci Resolve, Rental RED Digital camera.
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