You've all been waiting on this for a while now so here's a status update on Adobe importer.
What does it do:
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See the following thread for a video introduction: http://www.reduser.net/forum/showthread.php?t=17782
The importer allows you to load R3D files in all resolutions, framerates and camera firmware builds up to at least build 17 (unreleased as of yet).
It will decode into 8 or 32-bit depending on your settings in Premiere and After Effects.
It will be available out of the gate for both Mac & Windows
What does it not do [yet]:
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The big thing missing is audio. I know everyone wants it but it will not be in this first preview (and we are labeling it as a preview for you to look at and provide feedback on where we should go in your opinion).
It will come really soon however, it is the big thing on our list after this release for all our products, not just the Adobe importer.
Focus for the next release(s):
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Audio, performance enhancements and deeper integration with Premiere & After Effects (especially for CS4).
When is the preview coming out
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In the next couple of days. RED and our alpha testers have identified some critical bugs (Premiere hanging and images decoding wrong) that need to be fixed before we can give it to you. We are so very close but these last couple of problems are determinant to keep me up at night. We want to get it out as bad as you do!
A workflow question for you
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A RED ONE clip can consist of multiple R3D files. Normally we load the full clip (all associated R3D files) when you the user select one of the R3D files. This removes the burden of having to select everything in the right order.
Unfortunately this system causes some challenges in CS3 (we're working on solutions for CS4!) and we'd like to get your feedback on how you think the import should work.
Importing footage in Premiere can be done in two ways:
1) importing a single file. In this case you would like to import all the R3D files belonging to the clip
2) importing a folder. In this case you want to import the clip just once. Premiere, however, sees all R3D files and asks us to import each one of them. Unfortunately we cannot detect this and switch of the loading of the full clip for each R3D. This would result in the clip showing up X times (where X is the number of R3D files in the folder).
So we have two options to proceed. Keep the full clip loading in which eases the single clip loading. This creates more work if you're importing a whole bunch of footage since you might get duplicate clips (on long clips) which you will have to manually remove.
Or we can disable the full clip loading and always load a single R3D file. In this case you probably want to stick with always importing a folder to make sure you get all the R3D's belonging to a clip.
Please provide us with your thoughts on the subject.
Thank you all for your patience on this. We know it's been promised for a while now and we're working hard on squishing these last bugs and get you the best workflow possible now and in the future!



