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Type: Posts; User: Mike P.

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  1. I wondering if that means 2160x2160 desqueezed...

    I wondering if that means 2160x2160 desqueezed horizontally or 4096x4096 squeezed vertically.



    The thick, plottens.

    Pretty sure Helium is ~16.5mm high, so not quite 4-perf, which means you...
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    Yeah, I didn't think it was that noisy, and after...

    Yeah, I didn't think it was that noisy, and after you render out to a delivery codec/resolution, a lot of pixel dancing will get mitigated. Were you viewing in full-res?

    There are a few tweaks...
  3. It's worth mentioning that the shortest full...

    It's worth mentioning that the shortest full height aspect ratio in-camera is 6:5 (1.2:1), which then gets desqueezed to 2.4:1 with 2x Anas. The 1:1 that Dark Crystal used was done custom by RED,...
  4. Both Homecoming (DXL) and The Dark Crystal...

    Both Homecoming (DXL) and The Dark Crystal (Dragon VV) are as amazing looking as they are different looking. And they're rad shows too (definitely worth a watch). I think Dark Crystal used Cooke...
  5. I think Homecoming on Amazon Prime did this with...

    I think Homecoming on Amazon Prime did this with Monstro for a 2:1 finish. And The Dark Crystal on Netflix also did the same thing with Dragon VV (4096x4096 desqueezed to 2:1).

    And yes, the FOV...
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    Cause renting can quickly cost as much as owning...

    Cause renting can quickly cost as much as owning the adapter (which if you're an owner/op, can actually generate revenue for you across all your current and future cameras and most lenses).

    And...
  7. Yeah, as bob said, it's the same... Unless...

    Yeah, as bob said, it's the same... Unless you're planning on the timebase of the project being 100fps (so it doesn't play back in slow-mo, but HFR), then it'd be ~4x more difficult for the comp to...
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    [(RED) WTB] bumperino.

    bumperino.
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    Nice!! What about 6k 3:2... De-squeezed to...

    Nice!!

    What about 6k 3:2... De-squeezed to 2.25:1 (7128x3160) and cropped to 2.35 (7128x3033) would be pretty awesome. Think you could get to 24mm (aka ~16mm FOV with a 1.5x squeeze)?
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    How wide can you go with full height Dragon 6k,...

    How wide can you go with full height Dragon 6k, Bob? 24mm? 20mm? What are the requirements of the taking lens?

    (Also, I presume it's single focus?)
  11. I've been doing the same, but with STND to get a...

    I've been doing the same, but with STND to get a bump in colour rendition and artifact handling, but still being clean at acceptable ISOs. Still get red orbs at higher apertures, but I find that...
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    Not sure why this old thread was bumped, but I'll...

    Not sure why this old thread was bumped, but I'll throw my 2cents in.

    To the OP; the OLPFs are the same between DSMC1 and 2, but DSMC2 is 1/2 a stop cleaner in the low-end and less susceptible...
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    There are only DSMC2 options (not DSMC), and the...

    There are only DSMC2 options (not DSMC), and the limitation is literally only the physical size of the porthole/OLPF opening. If you removed the OLPF, you can slip a bare OTC focal reducer optical...
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    Poll: Thanks again, Evin. Not sure if you've...

    Thanks again, Evin.

    Not sure if you've mentioned it, but do you know what OLPFs you were using in the REDs?

    Given how quickly they were clipping, I'm wondering if using one of the cleaner...
  15. Off the cuff, I'm still surprised how much...

    Off the cuff, I'm still surprised how much Venice-ness Sony put in the FX9 in terms of features/sensor/colour/etc., while still being priced as an FS7 successor (which owner/ops should appreciate). ...
  16. Nothing thorough/step-by-step. Lots of chatter...

    Nothing thorough/step-by-step. Lots of chatter about film LUTs and plugins, but they're typically not nearly as good as their claims/examples. And there's no shooting methodology (which you'd think...
  17. Yeah, but it's still ~18% more surface area on...

    Yeah, but it's still ~18% more surface area on the FX9 when both are cropped to 16:9 (and ~22% larger when open gate/full sensor, which is DCI on FX9 whereas Gem would need even more cropping to be...
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    YEAH! That's the one! I believe 'REDMetal...

    YEAH! That's the one!

    I believe 'REDMetal image processing' in SDK 7.1 was updating the image processing acceleration that was previously OpenCL and CUDA only (worked on the artist formerly known...
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    Yeah, that was pretty much it, but even more...

    Yeah, that was pretty much it, but even more recently I seem to recall Jarred saying something to the effect of not spending time on a Metal-enabled RCXP, and instead putting those resources towards...
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    The only one I remember is the one with the...

    The only one I remember is the one with the cymbal; was that ISO/Exposure compensated, or all at the same ISO/Fstop?
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    Wasn't there a thread where Jarred said they...

    Wasn't there a thread where Jarred said they raced to get it in the SDK before RCXp so everyone could take advantage?
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    Has anyone done a compensated noise/DR comparison...

    Has anyone done a compensated noise/DR comparison between the OLPFs on any camera? E.g. LLO at 1600 t2.8 vs STND at 800 t2.0 vs STH at 400 t1.4? (or .3, .6 and .9 ND)

    Would be interested to see...
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    Does RED SDK 7.2.1 have Metal accelerated...

    Does RED SDK 7.2.1 have Metal accelerated debayer/decompression?
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    Try re-firmware and restoring defaults to...

    Try re-firmware and restoring defaults to eliminate some of those potential (and spontaneous) glitches. Also secure format the media and reseat/check power and modules.

    Reach out to bomb squad...
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    Generally speaking, STH = ISO400, STN = ISO800,...

    Generally speaking, STH = ISO400, STN = ISO800, LLO = ISO1600 are safe bets.

    Taking it a step further, you can usually give or take ~1/3 a stop (ISO500, ISO1000, ISO2000) in ISO depending on the...
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